
Blender Asset Library - at a glance, looks Blender only, but we can have a build server that imports IFC to Blender, so it isn't the end of the world.Blender Asset Tracer - supposedly used by Blender studio, maybe highly Blender specific.Here are some I found, haven't tested any, hoping you have the time :

The files can be managed separately such as using Git. This allows people to really own their data as it is nothing but pure files. I want to minimize connecting to arbitrary cloud APIs.
Cad blocks 2d code#
I want it to be able to support IFC (if it can't, but we can add some code to do it, then that works too) Many Blender users can treat Blend files as an asset library itself, but I believe this hinders our ability to work together with FreeCAD. it has to be able to provide non-Blend files.

This will also guide add-on / plugin integration for the different applications that would connect to the I searched around for some asset managers, some of the wishlist: It's built on top of GitHub and seems to work quite well.ģ) Lastly, we need to spec out formats and standards in which the CAD blocks will be built so contributors know how, and what to contribute to the database. A good template for this backend in my opinion is that used by the Marslow CNC Community Garden where open source designs are shared for the DIY CNC community built around the Marslow kit.

Cad blocks 2d license#
I believe a CC0 license would be more appropriate. I found this on github:, it could do with more content, but the CCBY license is cumbersome to adhere to within this context. I would be happy to look into this hopefully with more people to shore up any knowledge gaps I may have.ġ) Perhaps the place to start would be a short list of asset managers to review.Ģ) The other thing would be to figure out the back end for the repository.

Ditto other aspects of annotation in construction documentation that will benefit from a smart integration of an ecosystem of shared resources. Given we're looking at interoperability, perhaps it would make sense to build a library for the OSArch ecosystem so Archipack, BlenderBim, Freecad, etc don't have to reinvent the wheel every time and maintain separate libraries. BlenderKit is a good example of a fairly well integrated asset library for Blender (albeit for 3d content) and might therefore be a good template to follow, however, it might be useful to think beyond just Blender, same way that sites that provide CAD blocks don't cater to just Autocad.
Cad blocks 2d free#
I typically bring in cad blocks previously downloaded and converted to DXF and then imported to Blender from free (but not open source) sites but I've found this process inconvenient and needing a lot of time. I usually need to quickly layout furniture arrangements for discussion purposes, for which I don't need the added file size and complexity of 3d objects or 3d renders. I've been using Archipack in Blender for early stage design layouts (and will create construction drawings in Blender as I grow more confident). If this does not exist in some form elsewhere already, is there any way to work with CAD blocks (2d furniture templates, 2d cars, entourage, that kind of stuff) in Blender? Hopefully with a library manager that connects to a public repository where people can contribute content. This should be the simplest of things, but it's a bit of a pain when not in place.
